![]() ![]() 'you aren't bandwagoning our topic, just shoo.' They'd just exclude them from active conversations (on the rare event the few people online even talk in public chats to begin with) or even tell them to shut up so they 'stop spamming,' a.k.a. Can't even count how many new players I've had inform me they quit playing, not due to the quality of the game, but the fact NOBODY wanted to talk to them at any point. Advertised as a community-based game but the community itself is incredibly small, inclusive, overall not welcoming to new players. But I can run other early access games, that're quite graphics intensive, such as Beasts of Bermuda, with 40-45 stable FPS on max graphics. "Oh, but, Heartwing, this game's an early access game! Of course it won't be as optimized as a AAA studio's games!" Yeah. My computer can run most graphic-intensive games at 40-60 FPS. Map looks good but last few months I played, looking in the direction of the central hub of the map takes you to 2-3 FPS. But choosing to fire your team and solo it, making your community's experience on your game suffer because of your own personal inability to work with others? Yikes. Developer is convinced that they should do everything themself, leading to rapid decline in update quality. Otherwise it'll be around a year hope you don't get bored fast. You might get an update every 5-6 months, if you're lucky. Because the whole team got fired, development moves at the rate of a snail going through cardiac arrest. Totally wouldn't know from personal experience. Basically, upset any of the dev's favorite little ones, they will give very out-of-context and one-sided reports, and they'll just ban you without even looking into the case. Lead developer threw a little temper tantrum and fired their entire staff team game is basically moderated by the community these days, leading to biased punishments. Takes about 5 months to a year or so between each 'major' update. They aren't useful for anything and are there purely to consume your time and distract you from the fact there is next to zero actual updates for this game. But that sounds like a lot to do, right? MMORPG elements? Nah. The game has achievements, purchases, tribes, collections.I don't know, I doubt anything new has been added since I got kicked off this game, given the absolute slog that is the development pace of this game. So.if it isn't a chatroom.what is it?īasically just a 'make your edgelord OC and sit around' game. Most player groups are reserved and off to themselves, not wanting to socialize with anyone that isn't a 'regular' in the game. ![]() It's more of a chatting simulator that nobody even talks in I would sit online for hours and perhaps three or four messages would be posted in the local or global chat. In reality, this game has made very little progression through the last two years to manage this genre. My best guess is that it was a decent concept with a good team behind it, originally planned (and still advertised as,) an MMO. Honestly out of 600 hours of playtime, even I didn't figure this out. ![]()
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